It’s evident that there was a lot of time and effort spent on how the game looks, sounds, and feels to give off a certain vibe or mood. The music is a clear highlight - both the background music and the “radio songs” - so much so that, coupled with the cinematics, the visuals and audio almost don’t match the gameplay. I found manipulating the camera to be a frustrating experience, which is such a shame considering the cinematic portions have some incredible camera positioning in comparison.įorgotten Fields’ aesthetics are absolutely carrying the game. The camera is fixed on Sid, moving with him as he does, which can be frustrating when you’re trying to enter a house or smaller enclosure. Far too many times I would struggle with camera orientation - supposedly, the scroll wheel is supposed to help with rotating the camera, but I couldn’t get it to work, opting to use control + mouse movement instead. Perhaps Sid’s lost magic isn’t so lost after all?Īlthough Forgotten Fields can be played with a mouse and keyboard, I suspect it is perhaps best played with a controller. As Sid writes, her world starts to take shape - initially, she’s surrounded by darkness, but as she progresses, her world becomes bright, colorful, and full of life. Struggling in a similar manner to Sid, she too is trying to recapture her own magic, searching for a place that may or may not exist. A girl with missing magic, she travels through a malleable world, still being formed in Sid’s mind. Running parallel to Sid’s story is the protagonist’s in his next novel. Maybe taking a break is just what the doctor ordered: with the help of his friends and family, Sid reminisces about the past, how far he’s come since then, and how much farther he has yet to go… Although he does have to come up with an entire book at some point, his task at hand is to cobble together enough of a synopsis to apply to a grant, which will allow him to write without worrying about getting a day job.īut how is Sid supposed to write about anything when he’s suffering from writer’s block? It’s not that he doesn’t know what to write about - he knows the character, her world, and the general outline - but what of her desires? Her conflict? Her journey? The friends she meets along the way, and the growth the experiences while pressing forward? All of that is hazy at best, and the harder Sid tries to put anything to paper, the more unsatisfied he is with what he comes up with. With dwindling royalties and rising bills, Sid becomes increasingly frustrated with his inability to recapture the inspiration that carried him through the first time around. Unfortunately, writer’s block is plaguing the young man, preventing him from making much progress. A cinematic experience that will have you taking plenty of screenshots while its characters wax nostalgic, Forgotten Fields is available on Steam for an introductory price of $11.04 (regularly $12.99).įorgotten Fields has players taking on the role of Sid, a published novelist attempting to recreate his success by writing a second book. Developed by Frostwood Interactive and published by Dino Digital, Forgotten Fields is inspired by the beautiful state of Goa, India, known for its breathtaking beaches. It’s this feeling Forgotten Fields explores in its low-poly adventure narrative, a 3 – 4 hour journey spent grasping at memories and the magic they contain. It’s important to cherish those times while we have them, as time waits for no woman, man, or struggling author dealing with an existential crisis. When we try to recapture what made those moments so magical, they slip from our grasp, and all we’re left with is the bittersweet realization that they belong in a place we can never return to. Spending time with friends, lazy afternoons, favorite places, home-cooked meals… all of this we easily take for granted while we’re experiencing them, scattered in-between daily tasks and nagging to-do lists. It’s easy to get lost in the good old days while you’re in the middle of them, not realizing you are, indeed, in the middle of them. Latale also features a subclass system which allows a player to actively switch between two classes through a class switch system, dynamically impacting the skills and identity of the class.Nostalgic for a place I’m not sure even exists… Latale currently features 9 playable classes which each stem off into their own unique class tree focused around a specific weapon.
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